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Stylized House

The house is a game ready asset created as part of a term 1 assignment during our game design programme at CEA, Vancouver.The constraints were to model and texture a stylized house in 8 weeks but using only 2 texture sets.
Most of the modeling was done in Maya. Instead of texturing each wall separately, I decided to use tileable trim sheet for the walls & borders thus maximizing the UV texture resolution and mirrored the roof textures to get the desired results

Wireframe

Wireframe

UV Layout

UV Layout